Sunday 26 October 2014

Digital Sculpting

Hi everyone!

Sorry that it's been such a long time since I have done a post!
I am wanting to start get back into sculpting and posting more consistently.

I know this is a bit different from what I usually post, but I have recently been learning how to use Zbrush, and am loving the results. I have found it really fun and intuitive and can get some great results relatively fast.

This guy was sculpted in Zbrush and lighting was done in Maya and rendered using Mental Ray.

 This a creature sculpt of Pan. He is from one of my favourite creature movies Pan's Labyrinth directed by Guillermo Del Toro.

I decided to sculpt the hair as solid geometry, so I have the option of 3D printing him at a later date.